Wearable Tech Conference and Expo: The Latest in Wearable Tech Devices 2013年纽约可穿戴式电脑展
The Wearable Technology Conference that has just concluded in New York City, brought together leaders in healthcare, fashion, sports, and technology to discuss recent technological advancements and showcase cutting edge wearable devices. Below are examples of some of the most interesting ones:
miCoach Elite System — Adidas
Qaizar Hassonjee, VP Innovation, Wearable Sports Electronics, Adidas presented the miCoach Elite System, a monitoring system that can track physiological measures and player performance for an entire team in real-time. Measurements include heart rate, speed, distance, acceleration, field position, power, and player efficiency and are instantly sent to a coach’s tablet. This cutting-edge innovation consists of small sensors that fit in each player’s base layer and wirelessly transmit physiological data to a portable central base station for analysis. The system provides a coach with key insights during games and training to help teams to attain and maintain peak physical performance.
技术:多传感器,携带方法:穿入运动上衣,功能:心跳,速度(估计使用GPS),距离(估计使用GPS),加速度,场上位置(估计使用GPS),力量(估计使用加速度传感器),运动员效率,目标人群:群体性运动员,比如足球和橄榄球。通讯:教练的平板电脑
Cynaps Enhance — Max Virtual
Mike Freeman, CEO and Product Developer, Max Virtual presented Cynaps Enhance that was described as a far superior and low-cost solution for conductive hearing loss. Designed to fit into a hat, it amplifies and directs sound to the inner ear through vibration. The ear-free operation includes dual microphones that provide stereo sound and allow for location awareness. Cynaps Enhance was the Winner of the “Best in Show” and the “Audience Choice” Awards at the 2013 Wearable Tech Expo.
技术:骨传导,携带方法:嵌入帽子,功能:骨传导声音,目标人群:外耳道有问题的听力受损人群。通讯:无
Shine — Misfit Wearables
Sonny Vu, CEO, Misfit Wearables Corporation introduced Shine, “the world’s most elegant physical activity monitor.” The Shine is designed to encourage people to set activity goals and complete them. A user can see how active s/he has been throughout the day with a simple tap. It is carved out of aircraft-grade aluminum, slightly larger than a quarter, battery-powered, and can be worn with a variety of accessories such as a clasp, a sport band, a leather band, or a necklace. The Shine physical activity monitor received the “Best Device Award” at the 2013 Wearable Tech Expo.
技术:三轴加速度传感器,携带方法:手表式,功能:记录个人的运动次数和频率,目标人群:喜欢数据又对于健身感兴趣的办公室人员。通讯:手机,app store 下载
HC1 Headset Computer — Motorola Solutions
Nicole Tricoukes, Senior Maverick, Motorola Solutions, demonstrated the HC1 Headset Computer. This hands-free wearable computer allows users to access virtually any information and leverages advanced voice recognition, head gestures and video streaming to allow users to access and view documents and schematics, watch instructional videos, and record and/or send real-time still images or video. Designed for environments where accessing information from a laptop is not safe or feasible, the device targets industrial users such as field technicians who can receive expert assistance on-site almost instantly or public safety teams who can practice crisis scenarios and get real-time trainer feedback.
技术:小型电脑,携带方法:头戴,功能:电脑,目标人群:手提电脑无法使用的场景,比如军队,警察,室外的维修。通讯:Wifi或者其他
PLT labs — Plantronics
Cary Bran, Senior Director of Innovation, New Ventures, Plantronics described a context-aware wearable, software platform for smart headsets with applications in a range of industries such as healthcare, manufacturing, retail, and financial services. Plantronics’ smart headsets use a variety of sensors with head tracking, gyro, and compass capabilities, to create new user experiences. Plantronics received the “Best Application Award” at the 2013 Wearable Tech Expo.
技术:小型电脑,人机交互,头部运动感应(三轴加速度),罗盘,携带方法:头戴,功能:电脑,目标人群:目前在研究阶段。通讯:蓝牙或者其他
While wearable devices are still in their early phase of development, it is clear that the success of these devices will depend on three important factors: (1) Behavioral changes required from the user to interact with a wearable device, (2) Advantages of the interface of wearable devices, e.g., smart headset, smart watch, over existing interfaces such as smart phones or tablets, and (3) Identification of the best applications for the consumer and the enterprise market.
穿戴式电脑要火的话,需要以下几个条件:
1: 人们和电脑交互的界面要改变,人们的行为也要改变,如:鼠标,键盘对于传统台式或者笔记本电脑,触摸屏对于平板电脑和智能手机,下一个交互场景是什么呢?
2:这些新交互方法的优势,如:触摸屏就不需要键盘和鼠标了,又如,如果手表可以交互,也许就不需要手机了。
3:一般用户和企业用户的市场是不同的,这些可穿戴式电脑还需要杀手级应用。
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